- Super Mario Bros: Multiverse Degeneration is a game created to honor the 30th Anniversary of Super Mario Bros and is a sequel to New Super Mario Bros: The Underground.It features new characters, new worlds, new power-ups in addition to celebrating Mario's legacy in his biggest game yet with old friends, some completely unexpected.
- 128 Mario's: Author: Conor Voss. File size: 10.8mb. Download: 128 Mario's. This is three games in one! The three games are called: Bombs away, Mazza Dodge and Mario Shootout, the theme tunes are really cool and there's a game for everyone here.
We are a community dedicated to bringing you a home for the hacking of Super Mario Maker (Wii U & 3DS). Our community is a place for everyone to post their projects, get help and support, and find tutorials. Join us to share your very own creations, or feel free to just browse the site and check out some of the awesome projects and tutorials found here. Super Mario Maker ModsWhatever you are interested in, you might find it in our Depot. Over at the Depot, we have links to download the best mods out there for Super Mario Maker & tutorials for newcomers. WikiAt the Mario Making Mods Wiki, you'll find lots of up-to-date information about all the technical parts of Super Mario Maker. You can submit your own findings there, too!SocialWe have a Discord Server you could join: https://invite.gg/MarioMakingMods |
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Trouble in the Desert | Super Mario Unimaker Custom StagePosted on 05-10-19, 11:12 pm by NightYoshi370 |
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Hey guys, sorry for the long break we've had. But now we're back and we're ready to showcase again. Today, we're playing the short level called Trouble in the Desert by DesertedZ for Super Mario Unimaker. We hope you enjoy! Link to level: Trouble in the Desert |
3 comments (last by dom mods). Log in to post a comment. |
Welcome to Unimaker! Mario Making Mods Fangame FridayPosted on 03-23-19, 12:58 am by NightYoshi370 |
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Hello everyone, and welcome back to yet another Fangame Fridays showcase. NightYoshi370 here, and today, we're going to look at an introductory level MarioMario369 made on our forums. Link to thread: Block Hills |
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Windows 98 in Super Mario Maker Youtube ShowcasePosted on 03-19-19, 03:07 am by NightYoshi370 |
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Hello there everyone, and welcome to yet another episode of Mod Mondays. NightYoshi370 here and today, we're taking a look at the Windows 98 theme made by Buntendo. Link to mod: smwwii uWindows 98 in Super Mario Maker |
3 comments (last by SuperMarioLand07). Log in to post a comment. |
The future of Mario Making Mods - Evening out our mediaPosted on 03-15-19, 04:29 am by NightYoshi370 |
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In a conversation I have had on Discord with Buntendo, we were talking about the future of Mario Making Mods. We took a look at the numbers. We took a look at our 'competitors'. We took a look at other modding scenes. We've decided to pull inspiration from them, and do some changes. Basically, there are three types of chatting-media types out there: Forums, mainstream media and chat platforms. - A forum is a place for archival work. It's more chilled out and often slow paced. Typically, it isn't the first post that's the main focus. This type of format is typically used during development of things, as it's only the latest post that matters. - Mainstream is what we'd defined places like Twitter, Youtube & Reddit, where you just say what ever is on your mind, and all the replies are subject to that first main post. This type of chat format is typically used when something is finished as it's kind of hard to alert people of new updates (Especially in the case of Youtube). - Chat platforms are places where you can work together with other members. Typically, messages here consist of few words and this goes at a high speed so anything important is quickly lost. In Mario Making Mods's history, we've combined all aspects of above. However, about a month ago, an issue with Discord came about which caused me to unaffiliate Mario Making Mods and everything related to me from Discord. Buntendo was placed as the owner and Huseyin the Mighty was placed as an administrator of the unofficial Mario Making Mods Discord Server. In it's place, I planned to host a Rocket.Chat server in which users can pick and choose their own channels to join. Unfortunately, it couldn't have been hosted by Oman Computar due to his VPS being shared. I tried to use Heroku and use the TWL-Mode Hacking Rocket.Chat server (which was then hosted on Heroku) as a test for how well Heroku would perform. I shouldn't have expected too much of a free hosting though, as the moment it started becoming active, there were memory issues, causing me to abandon the whole idea of a Rocket.Chat server. I then tried to code my own chat platform for MakerBoard which started out fairly well (even got the Database running smoothly) but then came the issue of Bandwidth and the Real Time aspect of it. It was way too much for me to do so I decided to can the idea and just not have a chat platform. However, as quickly as that decision was made, it was met with a ton of confusion and backlash, with it causing the Forum to become even less active. People want to be able to first join a Real-Time Chat system to get a glimpse of the community and then dive into the community roots (which lie here on mariomods.net). To solve that issue, I tried bringing back the idea of a Rocket.Chat server hosted on Epicpkmn11 Raspberry Pi. However, not only would that have been rude to do ('Hey! Can you host this community you know nothing about and know no one in it because I am too poor to pay for it myself?') but why not just use the chat platform we currently already have which still has the title Mario Making Mods title under it? Sure, discord still has their issues such as banning people unfairly (RocketRobz got banned two weeks ago with no explanation from the Discord Trust and Safety team), trying to take control over everything that happens on their platform (and it's even more apparent now that you cannot talk about cheats that give you an unfair advantage on an online game) and allthefoxes is still working at the Discord Trust and Safety team. In fact, the only thing changed was that cub porn is now banned on their platform. However, I've decided to not let that affect the actual chat platform itself, and when you look at it like that, it's actually a really decent platform. Of course, I would still much rather use Rocket.Chat as my main chat platform. However, based off of the experiences I've had on the DS Homebrew Rocket.Chat server, I've noticed that people would much rather have all their chatting needs in one place than having to join a server individually. I was hesitant on making this decision, due to my past experiencing with going the Discord + Forum route, generally one ends up engulfing the activity of the other platform. However, while that is a correct fact, what's also important is acknowledging how correct it is. To make more sense of it, if there is a section on Discord for a topic, then that means that the forum part of that section will end up being inactive. Though, rather than completely shutting down the chat platform equivalent, we'll be taking a look at how we can organize the multiple types of medias. - General Chatter is completely dead. No one would go and make threads to talk about a random topic when they can do so much easier on the Discord Server. - No one would make memes on forums either, so the end-of-forum is gone too. - The Youtubers Development forum will also be shutting down, as that fits much more in a chat area. - Super Mario Maker Modding Channels is something that is completely worthless. Why have one channel to talk about ONE mod? They would fit much more on the Database like structure on the forum, where you can pick and choose individual mods to speak about. Sure, if a Rocket.Chat/IRC-like feature comes along, where you can pick and choose which channel you'd like, then I'd be more than glad to allow Project Channels to be a thing. I just don't want them to be an official part of the Mario Making Mods discord server. - Instead of porting over DMs, Real Time Chat and other features over to the Mario Making Mods forum, they will be staying on Discord. They are Chat-Platform functions, not Forum Functions - Leaderboard-esc functions make sense on forums, but make even more sense on Discord. As such, if the lead developer of Yammamura (Samplasion) either lets me do the edit or give me back the bot, I will be porting over the Rankset & Syndrone features to Yammamura (not as if they're even noticed by anyone that doesn't use the acmlmboard theme). - Tutorials aren't exactly a place for discussion; they're more of a documentary. As a result, I've decided to repurpose the wiki similar to how the Custom Mario Kart 8 Wiki works, and have it as an all-in-one place for Super Mario Maker modding basics. - We'll be adding a link to the Discord Server in the header of the website. Youtube and Twitter will still be found on the Bottom because they aren't as important as a chat platform; They're media places, and we already have the media here. - Finally, we'll be organizing the modding community as such: For general modding discussion, they'll be talked about in the discord server in the channel For mods that are a Work In Progress & General Tutorials, they will be using the thread structure. For mod releases, they will be using the Mainstream structure, similar to GameBanana. Questions Wait, why did you come back to discord? It's all because of EpicPkmn11's Raspberry pie crashed and as such, I couldn't access the DS Homebrew Rocket.Chat server. Once I told Buntendo the news, he told me that I should come back to Discord. Just the fact that one of my best online buddies told me that, and my other two buddies (Mario Silva & WillyMaker) missed me, I've decided to stay. Of course, I've been used to logging onto Discord for a while now, as Mario Multiverse doesn't let you play the game when the Discord client wasn't opened. All I needed to do is just switch my avatar back to the lively one, reinstall Quarrel (a UWP (Universal Windows Platform) Discord Client clone), join the servers back and actually read my Direct Messages. (as all I would do was just log on, play mario multiverse, close Mario Multiverse, immediately close discord). Will you be discontinuing development on MakerBoard? Not at all. Just because Discord is taking precedent doesn't mean that this place will go to rot. In fact, I already have my next wave of updates planned out, and am currently working on a Super Mario World theme (with a really cool CSS effect I'm working on) Why do fan games get their own channel but Super Mario Maker mods can't? Isn't the whole point of Mario Making Mods to mod Super Mario Maker? It isn't necessarily 'each creation gets their own channel'. Rather, we go by 'each game gets their own channel', and by that means, each game has their own channel. Super Mario Maker has its own channel, Gatete's Mario Engine has its own channel, Super Mario Unimaker has it's own channel and so does Remaker...for now. Wait, for now? What do you mean by that? Well, I've decided that it's time we take off our nostalgia glasses and move on from the past. Super Mario REMaker has not seen activity in a long time, and does not have nearly as much features as Super Mario Unimaker. There is nothing to differentiate it from its competitors and the only purpose I see keeping Super Mario REMaker as part of Mario Making Mods is for all the old mods we've put, which isn't exactly a thing for the discord. It is, however, a thing for the forum, so I'll still keep the Super Mario REMaker forum. However, the Super Mario REMaker channel will officially be removed. The keyword is official, as the same rule applies with Project channels; If the Rocket.Chat/IRC feature where you can pick and choose your own channel gets ported over to Discord, I will allow someone to create a Super Mario REMaker channel. We just no longer want to make it an official part of Mario Making Mods, due to its dead nature. |
1 comment (by falling upwards). Log in to post a comment. |
Super Mario Land 2 in Super Mario Maker - MMM Mod MondaysPosted on 03-05-19, 03:58 am by NightYoshi370 |
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Hello everyone, and welcome to yet another exciting episode of Mod Mondays with Mario Making Mods. I'm NightYoshi370, and here, joined with WillyMaker is our showcase of the Super Mario Land 2 mod for Super Mario Maker, made by Louiskovski. Link to discussion thread: wii usmm2 wipSuper Mario Land 2: Six Golden Coins |
1 comment (by falling upwards). Log in to post a comment. |
Gameplay
In this game you are playing the role of the Mario. You are going through the Mushroom Kingdom, surviving the forces of the antagonist Bowser, and saving Princess Toadstool. Mario should reach the flag pole at the end of each level to win the game.
There is a lot of coins scattered around for Mario to collect and special bricks marked with a question mark, which may reveal more coins or a special item when Mario hits them. Other bricks may also contain some coins or rare items so if you have enough time, try to hit them as well. If Mario eats a Super Mushroom , he becomes a Super Mario — he grows to double his size and gains the ability to break bricks above him. If he gets hit in this mode he will turn back to regular Mario instead of dying. If Mario eats a Fire Flower , he becomes a Fire Mario — in this form, Mario gains the ability to throw bouncing fireballs from his hands. If Mario touches a bouncing Super Star (a rare power-up), he turns into Star Mario. In this form Mario is invulnerable to nearly everything and he can kill enemies with a simple touch. This is a temporary form so use your newly obtained powers quickly!
You can read more about the gameplay of one of the best games here.
Comments
Super Mario Multiverse Gamejolt
Super Mario Multiverse Gamejolt
Mario Multiverse Free Play
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